Jonas Hauquier

  • Registered on: 01/23/2014
  • Last connection: 09/19/2017

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Reported issues: 231

09/19/2017

11:12 AM MakeHuman Bug #1184: Export not working with numpy 1.13
Most likely it's just a tiny difference in how the new version of numpy outputs the intermediary result.
Probably so...

08/13/2017

04:50 PM MakeHuman Feature #1202: Blender like Slider Design
Currently we use standard qt slider widgers, which have the benefits of working with standard themes and looking well...

07/23/2017

01:22 AM MakeHuman Bug #1116: GL_2_0.py:374: Future Warning
This is numpy warnings for code within the pyopengl drivers.
I might have fixed such numpy warnings in the past, b...
01:18 AM Python 3 Bug #1170: Opengl issues on Windows in MakeHuman for Python3
Intel graphics is probably the culprit here. Nvidia implementations are pretty allowing for out-of-spec calls.
A v...
01:09 AM Python 3 Bug #1197: Community build jul-17: can't load MHM that was saved from the same build
I am curious though as to whether Blender, and perhaps GLSL shaders in blender, is actually working on this user's co...
01:04 AM Python 3 Bug #1197: Community build jul-17: can't load MHM that was saved from the same build
Unfortunately these archive seem to include all except the most useful thing: the actual log files.
Luckily some use...

07/08/2017

03:29 PM MakeHuman Bug #1184: Export not working with numpy 1.13
Probably indexing behaviour changed a little in new numpy. We'll need a fix that preferably does not break older nump...

07/06/2017

09:06 PM MakeHuman Bug #1184: Export not working with numpy 1.13
Might be the difference in numpy version.
Would you be willing to share a mhm save file that triggers this bug when ...

07/04/2017

03:00 PM MakeHuman Feature #1183: Allow extra material hints in MHMAT files
Agreed that features can be added.
However, mhmat was created at the time to be a clean format, replacing an obscure...

06/22/2017

11:39 AM MakeHuman Bug #1178: can no longer load models
Can you try whether r2133 fixes it?
On my end it appears to be fixed.
On another note: the WARNING: Duplicate UUI...

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