Jonas Hauquier

  • Registered on: 01/23/2014
  • Last connection: 10/30/2017

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Reported issues: 231

11/17/2017

09:18 AM MakeHuman Bug #1213: No Exports Work
This is probably due to a recent version of numpy

10/30/2017

11:23 AM MakeHuman Bug #1211: Evaluate basing builds on anaconda + conda rather than stock python + pip
Perhaps yes.
It's worth a try at least.
I'd imagine that if the distributable would be too big, it would still be p...
10:46 AM MakeHuman Bug #1211: Evaluate basing builds on anaconda + conda rather than stock python + pip
Wouldn't that make the builds a lot fatter?

10/27/2017

10:24 AM MakeHuman Bug #1184: Export not working with numpy 1.13
Meh, sorry for not reading thoroughly enough, it was a pull request.
If someone can confirm that indeed it fixes the...
10:13 AM MakeHuman Bug #1184: Export not working with numpy 1.13
I'll try to have a look at it this weekend, no promises though.
To make things easier, is it possible to link the re...

10/24/2017

11:51 AM MakeHuman Bug #1061: Debug opengl failure
There is a thing like OpenGL software renderer.
I believe there's some reference implementation of OpenGL on cpu.
I...
11:46 AM MakeHuman Bug #1061: Debug opengl failure
Keep up the great work! :)

10/23/2017

01:30 PM MakeHuman Bug #1207: shader.py: GL_TEXTURE_2D_RECTANGLE does not seem to exist
Nice find.
The difference is that rectangle textures can have arbitrary dimensions and drop the power-of-two dimensi...

10/04/2017

02:31 PM MakeHuman Bug #1061: Debug opengl failure
The function retrieves the current value of that shader parameter.
The third parameter of the function is a pointer ...

09/19/2017

11:12 AM MakeHuman Bug #1184: Export not working with numpy 1.13
Most likely it's just a tiny difference in how the new version of numpy outputs the intermediary result.
Probably so...

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