Bug #970

File path in Material Editor Utilities

Added by Marco_105 (Forum User) about 3 years ago. Updated almost 2 years ago.

Status:AcceptedStart date:11/06/2015
Priority:NormalDue date:
Assignee:Jonas Hauquier% Done:


Category:MakeHuman GUI
Target version:MakeHuman 1.1.2



When we work on a specificic object shader in the Utilities tab on Material Editor and we want to load a map, texture, ... the file path to to the object is not keeping, just the file path of the main apps appear.

Is it possible to improve that feature ?

Thanks a lot.


#1 Updated by Aranuvir # almost 2 years ago

  • Status changed from New to Accepted
  • Target version set to MakeHuman 1.1.2

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