File path in Material Editor Utilities
|Assignee:||Jonas Hauquier||% Done:|
|Target version:||MakeHuman 1.1.2|
When we work on a specificic object shader in the Utilities tab on Material Editor and we want to load a map, texture, ... the file path to to the object is not keeping, just the file path of the main apps appear.
Is it possible to improve that feature ?
Thanks a lot.
Also available in: Atom