failed to execute script 0_modeling_0_modifiers
|Assignee:||Joel Palmius||% Done:|
|Target version:||MakeHuman 1.1.2|
We now have two independent reports of MH failing to start, with the error message "failed to execute script 0_modeling_0_modifiers", in a popup no less.
I still think the problem is people have unzipped MH without paths, resulting in all files being put in one big heap. But so far it has been hard to get the people with the problem to provide logs. So that's just a guess.
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