Naming error when using the Ogre3d Export
|Assignee:||Jonas Hauquier||% Done:|
|Target version:||MakeHuman 1.1.2|
When I export using the Ogre3D option, the generated filename gets an extra ".mesh" appended:
If I try to name the exported file "name.mesh.xml" (in the save as dialog box, triggered by clicking the three dots), MH will name it "name.mesh.mesh.xml".
- Rename both name.mesh.mesh.xml and name.mesh.skeleton.xml (remove the extra mesh string)
- Open the mesh.xml file and find/replace "name.mesh_" with "name_".
- In the same mesh.xml file, find the reference to the skeleton.xml and properly rename it.
My setup has Feet on ground checked and meter selected but I haven't tested whether this makes a difference :)
Also available in: Atom