Bug #1082

Naming error when using the Ogre3d Export

Added by juanmaluna (Forum User) about 2 years ago. Updated almost 2 years ago.

Status:NewStart date:12/13/2016
Priority:NormalDue date:
Assignee:Jonas Hauquier% Done:

0%

Category:Programming
Target version:MakeHuman 1.1.2

Description

Hey guys!

When I export using the Ogre3D option, the generated filename gets an extra ".mesh" appended:
If I try to name the exported file "name.mesh.xml" (in the save as dialog box, triggered by clicking the three dots), MH will name it "name.mesh.mesh.xml".

This is a mild inconvenience because I have to:
  • Rename both name.mesh.mesh.xml and name.mesh.skeleton.xml (remove the extra mesh string)
  • Open the mesh.xml file and find/replace "name.mesh_" with "name_".
  • In the same mesh.xml file, find the reference to the skeleton.xml and properly rename it.

My setup has Feet on ground checked and meter selected but I haven't tested whether this makes a difference :)

History

#1 Updated by Aranuvir # almost 2 years ago

  • Category changed from Unsorted to Plugins
  • Assignee set to Jonas Hauquier
  • Target version set to MakeHuman 1.1.2

#2 Updated by Aranuvir # almost 2 years ago

  • Category changed from Plugins to Programming

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