Bug #1041

MakeWalk - Load and Retarget fails after FBX import from MakeHuman

Added by Rob Baer over 2 years ago. Updated about 2 years ago.

Status:NewStart date:07/06/2016
Priority:NormalDue date:
Assignee:Thomas Larsson% Done:


Target version:MakeHuman 1.1.2


see: http://www.makehumancommunity.org/forum/posting.php?mode=quote&f=13&p=34722

Steps to reproduce:
1. Create T pose human with the CMU skeleton and export as an .fbx file
2. Import into Blend 2.77a
3. Using MakeWalk apply a .bvh file from the CMU collection.
4. Observe that Human flexes 90 degrees at the waist which is sustained for all

Images available at forum link above.


#1 Updated by Rob Baer over 2 years ago

  • Target version set to MakeHuman 1.1.1

#2 Updated by Joel Palmius about 2 years ago

  • Target version changed from MakeHuman 1.1.1 to MakeHuman 1.1.2

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